Board Game Helps Built Environment Students Climb the Career Ladder

An innovative board game has been devised for students that are hoping to roll the dice on a career in the built environment.

Sue Hayhow, Senior Lecturer in Property, Construction & Quantity Surveying at Birmingham City University, has produced the ‘Construct-it’ board game, which aims to provide students with a helping hand to climb the career ladder by educating them on the life cycle of property.

The game brings professional disciplines together to simulate a real-life, collaborative project and tackle some of the challenges which may be faced.

During Construct-it, built environment students, or newly qualified practitioners are tested on their knowledge of the whole life cycle of a residential development, to help prepare them for careers in the industry.

A range of aspiring professionals, including architectural technicians, building surveyors, construction managers and quantity surveyors, could all benefit from the game.

Construct-it challenges players on their knowledge of best practice for construction as well as their ability to identify reasons for defects – such as premature deterioration of brickwork. Questions have been tailored to link to key learning objectives embedded in built environment degree courses.

Sue Hayhow created the game as part of her EdD research, and its findings have been published in the ‘Industry and Higher Education’ journal.

Sue said, “As educators and practitioners, we have a duty to continually look to raise standards by finding new ways of engaging with our students to make the educational experience fun and captivating.”

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